If you are much into the
Quake community, especially deathmatch,
then you should know who Pingu is. If you
haven't, maybe you have heard of some Q1Dm
levels - P3A: Domination, Back2School, A2,
Rediscovered Fantasies. Pingu is a very
accomplished deathmatch mapper and those
levels are some of the most popular levels
for Quake. He has also made a couple of
single player levels, but they really weren't
that impressive. Now, finally, comes his
third attempt at single player, and he has
pulled it off spectacularly!
A3 has been a long time in the making, and
quite an eagerly awaited level. I decided
to play it in medium first, then I'd go
back through in hard (I was guessing it
would be very hard). I was wrong though
- and 15 minutes later had it completed.
So I went back through in hard. Not much
different, and only 10min this time since
I knew where the monsters were. It was still,
a very fun level which everyone will enjoy.
The design, of course, was wonderful. It
is very similar to some of his dm maps,
in a strange fantasy type castle with those
great brick textures mixed with water and
terrain. Curves were used nicely, with great
archways beaming overhead, or spiral staircases
descending. The architecture is a mix between
indoors and outdoors. There are often great
structures built into the mountains with
pillars hitting the sky. Often there is
no roof.
The layout was very good, with some backtracking
and meeting new enemies on the way. The
size of the level isn't that big, as you
go forth to find a key then come back to
unlock the doors and so on until you eventually
reach the last arena.
I won't ruin it for you, but the final
battle arena was very well done and it was
great to see a unique way of having a fight.
Although some players won't like it (because
it isn't logical), I liked how monsters
would spawn around you, or when after you've
just killed someone and think 'that was
easy', a whole new bunch spawn around you.
It made it more exciting and of course quicker.
With fighting like this you cannot use your
normal tactic of standing outside of the
room and waiting for the monsters to come
to you one-by-one.
The only complaint I have about A3 was
the length! For something in progress for
so long, I was expecting quite a large level.
It isn't, however, one of those tiny 20-30
monsters levels. But it didn't help when
I looked at the stats and saw I still had
20 monsters to go then suddenly it ends!
Otherwise this is a great and unique level
with a great atmosphere and enjoyable gameplay
- what more could you want?
Pingu says it is his last Quake level, and
he wants to leave a great mark. I sure hope
there are more though!
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